| 000 | 02955nam a22004575i 4500 | ||
|---|---|---|---|
| 001 | 978-0-387-28452-1 | ||
| 003 | DE-He213 | ||
| 005 | 20250710083941.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 100301s2006 xxu| s |||| 0|eng d | ||
| 020 |
_a9780387284521 _a99780387284521 |
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| 024 | 7 |
_a10.1007/0-387-28452-4 _2doi |
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| 082 | 0 | 4 |
_a006.6 _223 |
| 100 | 1 |
_aSalomon, David. _eauthor. |
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| 245 | 1 | 0 |
_aCurves and Surfaces for Computer Graphics _h[recurso electrónico] / _cby David Salomon. |
| 264 | 1 |
_aNew York, NY : _bSpringer New York, _c2006. |
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| 300 |
_aXVI, 460 p. 207 illus., 12 in color. _bonline resource. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_arecurso en línea _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 505 | 0 | _aBasic Theory -- Linear Interpolation -- Polynomial Interpolation -- Hermite Interpolation -- Spline Interpolation -- Bézier Approximation -- B-Spline Approximation -- Subdivision Methods -- Sweep Surfaces. | |
| 520 | _aComputer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: - Good foundational mathematical introduction to curves and surfaces; no advanced math required - Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces - Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader - Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces - Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference. | ||
| 650 | 0 | _aCOMPUTER SCIENCE. | |
| 650 | 0 | _aCOMPUTER VISION. | |
| 650 | 0 | _aCOMPUTER GRAPHICS. | |
| 650 | 0 | _aCOMPUTER AIDED DESIGN. | |
| 650 | 0 | _aGEOMETRY. | |
| 650 | 1 | 4 | _aCOMPUTER SCIENCE. |
| 650 | 2 | 4 | _aCOMPUTER GRAPHICS. |
| 650 | 2 | 4 | _aCOMPUTER IMAGING, VISION, PATTERN RECOGNITION AND GRAPHICS. |
| 650 | 2 | 4 | _aCOMPUTER-AIDED ENGINEERING (CAD, CAE) AND DESIGN. |
| 650 | 2 | 4 | _aGEOMETRY. |
| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer eBooks | |
| 776 | 0 | 8 |
_iPrinted edition: _z9780387241968 |
| 856 | 4 | 0 |
_uhttp://dx.doi.org/10.1007/0-387-28452-4 _zVer el texto completo en las instalaciones del CICY |
| 912 | _aZDB-2-SCS | ||
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_2ddc _cER |
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| 999 |
_c56826 _d56826 |
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