000 02955nam a22004575i 4500
001 978-0-387-28452-1
003 DE-He213
005 20250710083941.0
007 cr nn 008mamaa
008 100301s2006 xxu| s |||| 0|eng d
020 _a9780387284521
_a99780387284521
024 7 _a10.1007/0-387-28452-4
_2doi
082 0 4 _a006.6
_223
100 1 _aSalomon, David.
_eauthor.
245 1 0 _aCurves and Surfaces for Computer Graphics
_h[recurso electrónico] /
_cby David Salomon.
264 1 _aNew York, NY :
_bSpringer New York,
_c2006.
300 _aXVI, 460 p. 207 illus., 12 in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aBasic Theory -- Linear Interpolation -- Polynomial Interpolation -- Hermite Interpolation -- Spline Interpolation -- Bézier Approximation -- B-Spline Approximation -- Subdivision Methods -- Sweep Surfaces.
520 _aComputer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: - Good foundational mathematical introduction to curves and surfaces; no advanced math required - Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces - Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader - Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces - Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.
650 0 _aCOMPUTER SCIENCE.
650 0 _aCOMPUTER VISION.
650 0 _aCOMPUTER GRAPHICS.
650 0 _aCOMPUTER AIDED DESIGN.
650 0 _aGEOMETRY.
650 1 4 _aCOMPUTER SCIENCE.
650 2 4 _aCOMPUTER GRAPHICS.
650 2 4 _aCOMPUTER IMAGING, VISION, PATTERN RECOGNITION AND GRAPHICS.
650 2 4 _aCOMPUTER-AIDED ENGINEERING (CAD, CAE) AND DESIGN.
650 2 4 _aGEOMETRY.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9780387241968
856 4 0 _uhttp://dx.doi.org/10.1007/0-387-28452-4
_zVer el texto completo en las instalaciones del CICY
912 _aZDB-2-SCS
942 _2ddc
_cER
999 _c56826
_d56826